Changelog
What's changed on the server, newest first.
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Silk Touch Spawners & Miscellaneous Changes
You can now use Silk Touch on a pickaxe to collect mob spawners.
Other Changes
Catching up the changelog so y'all know what else was added recently.
- Leashable Villagers/Most Entities: You can now use a lead on most things, should make transporting villagers easier. Technically you can also leash Pokemon.
- Enchantment Extractor: You can extract enchantments from an item into an enchanted book. To do this:
- Craft an Enchantment Extractor using 1 paper surrounded by 4 amethyst shards in a crafting table.
- Place your enchanted item in a Smithing Table with a plain book and the enchantment extractor
- You now have an enchanted book and an unenchanted item.
- Craftable Nametags: You can now craft nametags. (Recipe)
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Server Upgrades
I've upgraded the server's resources a bit, should solve those 5 minute rewind crashes where progress is lost.
Technical Details
- 6GB RAM -> 12GB RAM
- 2 Cores -> 3 Cores
- Storage has been migrated to NVMe
I've also added two server-side mods focused on optimization, should be no compromise to these:
- Cobblemon Optimizer: Optimizes Cobblemon's entity behavior to not process pathing/behavioral logic for 1000 Pokemon at the same time when they're far away out of view.
- Concurrent Chunk Management Engine: Optimizes chunk loading behavior. Comparing the server's resources to published benchmarks using this plugin, we're looking at probably ~50 chunks generated per second until we see slowdowns.
Website Changes
I've also added this changelog section to the website, a Resource Packs page, and Shader Packs.
This changelog section (and most things on the site) are powered by GitHub Actions that post to the prod/test Vercel Deployment because I'm lazy but it's kinda sick.